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Interactive Avatar Media Streaming Issue with Unity 6 Simple Web Browser

I am developing a mobile application that must have, among its features, an interactive avatar based on artificial intelligence.
To test it I created a simple demo page following your examples for Intereractive Avatar integration.
When I access from desktop or mobile via the Chrome browser I have no problems and it works correctly.
Using Unity's custom web browser, I can start the connection but it does not show me the video streaming.
Do you have any solutions to suggest as?

Support for Audio Input in HeyGen Streaming Avatar (Lip Sync with Audio Instead of Text)

Hello,

Photo To Interactive Avatar

Is photo to interactive avatar on the cards? If so, when?

HTTP_DOWNLOAD_FAILED

Hello,

Avatar initialize time

Hi Hey Gen team, would like to check on the initialize time for the avatar, the attached screenshot is the code i getting from the documentation, when trying to load the avatar, it takes around 10 - 30 secs to initialize, is there anything can be done to reduce the waiting time? This will affect the user experience when they loaded the page but need to wait for a long time to see the avatar to shows up

Question About EU Server Availability for Real-Time Avatars

Hi HeyGen Team,

Session timeout after 30 seconds

We have bought the pro plan and our sessions are getting disconnected after 30 seconds, we are using both :
activityIdleTimeout, and

Weebhook: Payload structure for events photo_avatar_generation.success and .fail

I need the exact webhook payload structure for photo_avatar_generation.success and photo_avatar_generation.fail?
I couldn't find any examples in the docs. I need to know what fields are in event_data.
Would be super helpful to see a real example. Thanks!

video off mode

In streaming avatar, is it possible to start an avatar without displaying the avatar screen (video off)?