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Is it possible to obtain the string as soon as possible in real time along with the avatar's actual speech

In interactive avatars, the avatar's speech can be obtained as a string from the "StreamingEvents.AVATAR_TALKING_MESSAGE" event. However, this string can be obtained before the avatar actually speaks. Is it possible to obtain the string as soon as possible in real time along with the avatar's actual speech?

Or, since the avatar's speech can be obtained as a string, is it possible to prevent the obtained string from being spoken in the avatar's actual speech?

Or is it possible to temporarily stop an avatar from speaking?

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